Community Building
You can't fake community. You can only make it easy to stay.
Every community starts at zero. I design the Discord, set the tone, build the first structures and rituals, and get the first hundred members talking. Works the same whether your game is a wishlist page or already live.
- Discord architecture: channels, roles and an onboarding that explains itself
- Tone, rules and first rituals that give people a reason to post
- Playtest and feedback structures that feed development instead of drowning it
- Seeding and hosting the first hundred members until the room carries itself
In practice: One playtest hub instead of five dead servers →